This
series of Shaolin Power Armor renders is my most recent work
(which is why it took so long get this portfolio done.)
This was modeled in Bryce 5, with textures done in Jasc
Paintshop Pro.
Bryce doesn't
support UV mapping, so some of my plans for this project, like
custom textures for the helmet and chest, didn't happen. Some
people have also commented that the helmet is hard to make out,
with the black background and the wacky texture. So, I've
included more detailed renders of the helmet, and
renders of the model different poses at different camera angles.
Scroll down and
click on the thumbs for the full image.